Files
svelte-carousel/src/components/Carousel/Carousel.svelte
2021-09-17 10:49:19 +03:00

549 lines
13 KiB
Svelte

<script>
import { onDestroy, onMount, tick, createEventDispatcher } from 'svelte'
import { createStore } from '../../store'
import Dots from '../Dots/Dots.svelte'
import Arrow from '../Arrow/Arrow.svelte'
import Progress from '../Progress/Progress.svelte'
import { NEXT, PREV } from '../../direction'
import { swipeable } from '../../actions/swipeable'
import { hoverable } from '../../actions/hoverable'
import { tappable } from '../../actions/tappable'
import {
applyParticleSizes,
getCurrentPageIndexByCurrentParticleIndex,
getPartialPageSize,
getPagesCountByParticlesCount,
getParticleIndexByPageIndex,
createResizeObserver,
} from '../../utils/page'
import {
getClones,
applyClones,
getClonesCount,
} from '../../utils/clones'
import {
getAdjacentIndexes,
} from '../../utils/lazy'
import {
getValueInRange,
} from '../../utils/math'
import { get } from '../../utils/object'
import { ProgressManager } from '../../utils/ProgressManager'
import { wait } from '../../utils/interval'
const dispatch = createEventDispatcher()
const autoplayDirectionFnDescription = {
[NEXT]: async () => await progressManager.start(showNextPage),
[PREV]: async () => await progressManager.start(showPrevPage)
}
const directionFnDescription = {
[NEXT]: showNextPage,
[PREV]: showPrevPage
}
/**
* CSS animation timing function
* examples: 'linear', 'steps(5, end)', 'cubic-bezier(0.1, -0.6, 0.2, 0)'
*/
export let timingFunction = 'ease-in-out';
/**
* Enable Next/Prev arrows
*/
export let arrows = true
/**
* Infinite looping
*/
export let infinite = true
/**
* Page to start on
*/
export let initialPageIndex = 0
/**
* Transition duration (ms)
*/
export let duration = 500
let _duration = duration
/**
* Enables autoplay of pages
*/
export let autoplay = false
$: {
applyAutoplayIfNeeded(autoplay)
}
/**
* Autoplay change interval (ms)
*/
export let autoplayDuration = 3000
/**
* Autoplay change direction ('next', 'prev')
*/
export let autoplayDirection = NEXT
/**
* Pause autoplay on focus
*/
export let pauseOnFocus = false
/**
* Show autoplay duration progress indicator
*/
export let autoplayProgressVisible = false
/**
* Current page indicator dots
*/
export let dots = true
/**
* Enable swiping
*/
export let swiping = true
/**
* Number of particles to show
*/
export let particlesToShow = 1
/**
* Number of particles to scroll
*/
export let particlesToScroll = 1
export async function goTo(pageIndex, options) {
const animated = get(options, 'animated', true)
if (typeof pageIndex !== 'number') {
throw new Error('pageIndex should be a number')
}
await showPage(getParticleIndexByPageIndex({
infinite,
pageIndex,
clonesCountHead: clonesCount.head,
clonesCountTail: clonesCount.tail,
particlesToScroll,
particlesCount,
particlesToShow,
}), { animated })
}
export async function goToPrev(options) {
const animated = get(options, 'animated', true)
await showPrevPage({ animated })
}
export async function goToNext(options) {
const animated = get(options, 'animated', true)
await showNextPage({ animated })
}
let store = createStore()
$: clonesCount = getClonesCount({
infinite,
particlesToShow,
partialPageSize,
})
let currentParticleIndex = 0
$: currentPageIndex = getCurrentPageIndexByCurrentParticleIndex({
currentParticleIndex,
particlesCount,
clonesCountHead: clonesCount.head,
clonesCountTotal: clonesCount.total,
infinite,
particlesToScroll,
})
$: dispatch('pageChange', currentPageIndex)
let particlesCount = 0
let particlesCountWithoutClones = 1
$: pagesCount = getPagesCountByParticlesCount({
infinite,
particlesCountWithoutClones,
particlesToScroll,
})
let partialPageSize = 0
let pageWindowWidth = 0
let particleWidth = 0
let offset = 0
let pageWindowElement
let particlesContainer
const pageWindowElementResizeObserver = createResizeObserver(({
width,
}) => {
pageWindowWidth = width
particleWidth = pageWindowWidth / particlesToShow
applyParticleSizes({
particlesContainerChildren: particlesContainer.children,
particleWidth,
})
offsetPage({
animated: false,
})
})
let focused = false
let progressValue
const progressManager = new ProgressManager({
autoplayDuration,
onProgressValueChange: (value) => {
progressValue = 1 - value
}
})
$: {
if (pauseOnFocus) {
if (focused) {
progressManager.pause()
} else {
progressManager.resume()
}
}
}
// used for lazy loading images, preloaded only current, adjacent and cloanable images
$: loaded = getAdjacentIndexes({
infinite,
pageIndex: currentPageIndex,
pagesCount,
particlesCount: particlesCountWithoutClones,
particlesToShow,
particlesToScroll,
}).particleIndexes
function addClones() {
const {
clonesToAppend,
clonesToPrepend,
} = getClones({
clonesCountHead: clonesCount.head,
clonesCountTail: clonesCount.tail,
particlesContainerChildren: particlesContainer.children,
})
applyClones({
particlesContainer,
clonesToAppend,
clonesToPrepend,
})
}
async function applyAutoplayIfNeeded(autoplay) {
// prevent progress change if not infinite for first and last page
if (
!infinite && (
(autoplayDirection === NEXT && currentParticleIndex === particlesCount - 1) ||
(autoplayDirection === PREV && currentParticleIndex === 0)
)
) {
progressManager.reset()
return
}
if (autoplay) {
await autoplayDirectionFnDescription[autoplayDirection]()
}
}
let cleanupFns = []
onMount(() => {
(async () => {
await tick()
cleanupFns.push(store.subscribe(value => {
currentParticleIndex = value.currentParticleIndex
}))
cleanupFns.push(() => progressManager.reset())
if (particlesContainer && pageWindowElement) {
particlesCountWithoutClones = particlesContainer.children.length
particlesToShow = getValueInRange(1, particlesToShow, particlesCountWithoutClones)
particlesToScroll = getValueInRange(1, particlesToScroll, particlesCountWithoutClones)
initialPageIndex = getValueInRange(0, initialPageIndex, particlesCountWithoutClones - 1)
partialPageSize = getPartialPageSize({
particlesToScroll,
particlesToShow,
particlesCountWithoutClones,
})
await tick()
infinite && addClones()
particlesCount = particlesContainer.children.length
store.init(getParticleIndexByPageIndex({
infinite,
pageIndex: initialPageIndex,
clonesCountHead: clonesCount.head,
clonesCountTail: clonesCount.tail,
particlesToScroll,
particlesCount,
particlesToShow,
}))
pageWindowElementResizeObserver.observe(pageWindowElement);
}
})()
})
onDestroy(() => {
pageWindowElementResizeObserver.disconnect()
cleanupFns.filter(fn => fn && typeof fn === 'function').forEach(fn => fn())
})
async function handlePageChange(pageIndex) {
await showPage(getParticleIndexByPageIndex({
infinite,
pageIndex,
clonesCountHead: clonesCount.head,
clonesCountTail: clonesCount.tail,
particlesToScroll,
particlesCount,
particlesToShow,
}))
}
function offsetPage(options) {
const animated = get(options, 'animated', true)
return new Promise((resolve) => {
// _duration is an offset animation time
_duration = animated ? duration : 0
offset = -currentParticleIndex * particleWidth
setTimeout(() => {
resolve()
}, _duration)
})
}
// makes delayed jump to 1st or last element
async function jumpIfNeeded() {
let jumped = false
if (infinite) {
if (currentParticleIndex === 0) {
await showPage(particlesCount - clonesCount.total, { animated: false })
jumped = true
} else if (currentParticleIndex === particlesCount - clonesCount.tail) {
await showPage(clonesCount.head, { animated: false })
jumped = true
}
}
return jumped
}
// Disable page change while animation is in progress
let disabled = false
async function changePage(updateStoreFn, options) {
progressManager.reset()
if (disabled) return
disabled = true
updateStoreFn()
await offsetPage({ animated: get(options, 'animated', true) })
disabled = false
const jumped = await jumpIfNeeded()
!jumped && applyAutoplayIfNeeded(autoplay) // no need to wait it finishes
}
async function showPage(particleIndex, options) {
await changePage(
() => store.moveToParticle({
particleIndex,
particlesCount,
}),
options
)
}
async function showPrevPage(options) {
// TODO: return if disabled
await changePage(
() => store.prev({
infinite,
currentPageIndex,
clonesCountHead: clonesCount.head,
clonesCountTail: clonesCount.tail,
particlesToScroll,
particlesCount,
particlesToShow,
}),
options,
)
}
async function showNextPage(options) {
// TODO: return if disabled
await changePage(
() => store.next({
infinite,
currentPageIndex,
particlesCount,
particlesToScroll,
particlesToShow,
clonesCountHead: clonesCount.head,
clonesCountTail: clonesCount.tail,
}),
options,
)
}
// gestures
function handleSwipeStart() {
if (!swiping) return
_duration = 0
}
async function handleSwipeThresholdReached(event) {
if (!swiping) return
await directionFnDescription[event.detail.direction]()
}
function handleSwipeMove(event) {
if (!swiping) return
offset += event.detail.dx
}
function handleSwipeEnd() {
if (!swiping) return
showPage(currentParticleIndex)
}
async function handleSwipeFailed() {
if (!swiping) return
await offsetPage({ animated: true })
}
function handleHovered(event) {
focused = event.detail.value
}
function handleTapped(event) {
focused = !focused
}
</script>
<div class="sc-carousel__carousel-container">
<div class="sc-carousel__content-container">
{#if arrows}
<slot name="prev" {showPrevPage}>
<div class="sc-carousel__arrow-container">
<Arrow
direction="prev"
disabled={!infinite && currentPageIndex === 0}
on:click={showPrevPage}
/>
</div>
</slot>
{/if}
<div
class="sc-carousel__pages-window"
bind:this={pageWindowElement}
use:hoverable
on:hovered={handleHovered}
use:tappable
on:tapped={handleTapped}
>
<div
class="sc-carousel__pages-container"
use:swipeable="{{ thresholdProvider: () => pageWindowWidth/3 }}"
on:swipeStart={handleSwipeStart}
on:swipeMove={handleSwipeMove}
on:swipeEnd={handleSwipeEnd}
on:swipeFailed={handleSwipeFailed}
on:swipeThresholdReached={handleSwipeThresholdReached}
style="
transform: translateX({offset}px);
transition-duration: {_duration}ms;
transition-timing-function: {timingFunction};
"
bind:this={particlesContainer}
>
<slot {loaded}></slot>
</div>
{#if autoplayProgressVisible}
<div class="sc-carousel-progress__container">
<Progress value={progressValue} />
</div>
{/if}
</div>
{#if arrows}
<slot name="next" {showNextPage}>
<div class="sc-carousel__arrow-container">
<Arrow
direction="next"
disabled={!infinite && currentPageIndex === pagesCount - 1}
on:click={showNextPage}
/>
</div>
</slot>
{/if}
</div>
{#if dots}
<slot
name="dots"
currentPageIndex={currentPageIndex}
pagesCount={pagesCount}
showPage={handlePageChange}
>
<Dots
pagesCount={pagesCount}
currentPageIndex={currentPageIndex}
on:pageChange={event => handlePageChange(event.detail)}
></Dots>
</slot>
{/if}
</div>
<style>
:root {
--sc-color-rgb-light-50p: rgba(93, 93, 93, 0.5);
--sc-color-rgb-light: #5d5d5d;
--sc-color-hex-dark-50p: rgba(30, 30, 30, 0.5);
--sc-color-hex-dark: #1e1e1e;
}
.sc-carousel__carousel-container {
display: flex;
width: 100%;
flex-direction: column;
align-items: center;
}
.sc-carousel__content-container {
position: relative;
display: flex;
width: 100%;
}
.sc-carousel__pages-window {
flex: 1;
display: flex;
overflow: hidden;
box-sizing: border-box;
position: relative;
}
.sc-carousel__pages-container {
width: 100%;
display: flex; /* to put child elements in one row */
transition-property: transform;
}
.sc-carousel__arrow-container {
padding: 5px;
box-sizing: border-box;
display: flex;
align-items: center;
justify-content: center;
}
.sc-carousel-progress__container {
width: 100%;
height: 5px;
background-color: var(--sc-color-rgb-light-50p);
position: absolute;
bottom: 0;
}
</style>