Extend reactive store
This commit is contained in:
@@ -33,25 +33,28 @@
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import { carousel2 } from './carousel2'
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let currentPageIndex
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let focused = false
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let progressValue
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let offset = 0
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let _duration = 0
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const [data, methods] = carousel2((key, value) => {
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// console.log('onChange', key, value)
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if (key === 'currentPageIndex') {
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currentPageIndex = value
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const [{ data, progressManager }, methods] = carousel2((key, value) => {
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const description = {
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'currentPageIndex': () => currentPageIndex = value,
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'progressValue': () => progressValue = value,
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'focused': () => focused = value,
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'offset': () => offset = value,
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'_duration': () => _duration = value,
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}
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}) // put init data
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description[key] && description[key]()
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})
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const dispatch = createEventDispatcher()
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const autoplayDirectionFnDescription = {
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[NEXT]: async () => await progressManager.start(showNextPage),
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[PREV]: async () => await progressManager.start(showPrevPage)
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}
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const directionFnDescription = {
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[NEXT]: showNextPage,
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[PREV]: showPrevPage
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[NEXT]: methods.showNextPage,
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[PREV]: methods.showPrevPage
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}
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/**
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@@ -82,30 +85,42 @@
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* Transition duration (ms)
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*/
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export let duration = 500
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let _duration = duration
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$: {
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data.duration = duration
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}
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/**
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* Enables autoplay of pages
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*/
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export let autoplay = false
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$: {
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applyAutoplayIfNeeded(autoplay)
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data.autoplay = autoplay
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methods.applyAutoplayIfNeeded(autoplay) // call in carousel2
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}
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/**
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* Autoplay change interval (ms)
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*/
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export let autoplayDuration = 3000
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$: {
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data.autoplayDuration = autoplayDuration
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}
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/**
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* Autoplay change direction ('next', 'prev')
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*/
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export let autoplayDirection = NEXT
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$: {
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data.autoplayDirection = autoplayDirection
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}
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/**
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* Pause autoplay on focus
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*/
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export let pauseOnFocus = false
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$: {
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data.pauseOnFocus = pauseOnFocus
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}
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/**
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* Show autoplay duration progress indicator
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@@ -127,8 +142,7 @@
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*/
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export let particlesToShow = 1
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$: {
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console.log('particlesToShow changed')
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// setParticlesToShow(particlesToShow)
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data.particlesToShow = particlesToShow // verify, normalize, use from data
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}
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/**
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@@ -136,7 +150,7 @@
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*/
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export let particlesToScroll = 1
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$: {
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// setParticlesToScroll(particlesToScroll)
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data.particlesToScroll = particlesToScroll // verify, normalize, use from data
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}
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export async function goTo(pageIndex, options) {
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@@ -144,7 +158,7 @@
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if (typeof pageIndex !== 'number') {
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throw new Error('pageIndex should be a number')
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}
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await showParticle(getParticleIndexByPageIndex({
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await methods.showParticle(getParticleIndexByPageIndex({
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infinite: data.infinite,
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pageIndex,
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clonesCountHead: data.clonesCountHead,
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@@ -157,17 +171,17 @@
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export async function goToPrev(options) {
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const animated = get(options, 'animated', true)
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await showPrevPage({ animated })
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await methods.showPrevPage({ animated })
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}
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export async function goToNext(options) {
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const animated = get(options, 'animated', true)
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await showNextPage({ animated })
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await methods.showNextPage({ animated })
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}
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let pageWindowWidth = 0
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let particleWidth = 0
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let offset = 0
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let pageWindowElement
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let particlesContainer
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@@ -177,35 +191,18 @@
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}) => {
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pageWindowWidth = width
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particleWidth = pageWindowWidth / data.particlesToShow
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data.particleWidth = pageWindowWidth / data.particlesToShow
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applyParticleSizes({
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particlesContainerChildren: particlesContainer.children,
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particleWidth,
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particleWidth: data.particleWidth,
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})
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offsetPage({
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methods.offsetPage({
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animated: false,
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})
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})
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let focused = false
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let progressValue
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const progressManager = new ProgressManager({
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autoplayDuration,
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onProgressValueChange: (value) => {
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progressValue = 1 - value
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}
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})
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$: {
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if (pauseOnFocus) {
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if (focused) {
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progressManager.pause()
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} else {
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progressManager.resume()
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}
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}
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}
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// used for lazy loading images, preloaded only current, adjacent and cloanable images
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let loaded = []
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@@ -234,22 +231,6 @@
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})
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}
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async function applyAutoplayIfNeeded(autoplay) {
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// prevent progress change if not infinite for first and last page
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if (
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!data.infinite && (
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(autoplayDirection === NEXT && data.currentParticleIndex === data.particlesCount - 1) ||
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(autoplayDirection === PREV && data.currentParticleIndex === 0)
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)
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) {
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progressManager.reset()
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return
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}
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if (autoplay) {
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await autoplayDirectionFnDescription[autoplayDirection]()
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}
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}
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let cleanupFns = []
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@@ -280,7 +261,7 @@
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})
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async function handlePageChange(pageIndex) {
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await showParticle(getParticleIndexByPageIndex({
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await methods.showParticle(getParticleIndexByPageIndex({
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infinite: data.infinite,
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pageIndex,
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clonesCountHead: data.clonesCountHead,
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@@ -291,72 +272,6 @@
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}))
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}
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function offsetPage(options) {
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const animated = get(options, 'animated', true)
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return new Promise((resolve) => {
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// _duration is an offset animation time
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_duration = animated ? duration : 0
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offset = -data.currentParticleIndex * particleWidth
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setTimeout(() => {
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resolve()
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}, _duration)
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})
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}
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// makes delayed jump to 1st or last element
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async function jumpIfNeeded() {
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let jumped = false
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if (data.infinite) {
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if (data.currentParticleIndex === 0) {
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await showParticle(data.particlesCount - data.clonesCountTotal, { animated: false })
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jumped = true
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} else if (data.currentParticleIndex === data.particlesCount - data.clonesCountTail) {
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await showParticle(data.clonesCountHead, { animated: false })
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jumped = true
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}
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}
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return jumped
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}
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// Disable page change while animation is in progress
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let disabled = false
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async function changePage(updateStoreFn, options) {
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progressManager.reset()
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if (disabled) return
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disabled = true
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updateStoreFn()
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await offsetPage({ animated: get(options, 'animated', true) })
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disabled = false
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const jumped = await jumpIfNeeded()
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!jumped && applyAutoplayIfNeeded(autoplay) // no need to wait it finishes
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}
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async function showParticle(particleIndex, options) {
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console.log('showParticle => particleIndex', particleIndex)
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await changePage(
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() => methods.moveToParticle(particleIndex),
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options
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)
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}
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async function showPrevPage(options) {
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if (disabled) return
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await changePage(
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methods.prev,
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options,
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)
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}
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async function showNextPage(options) {
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if (disabled) return
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await changePage(
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methods.next,
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options,
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)
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}
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// gestures
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function handleSwipeStart() {
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if (!swiping) return
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@@ -372,30 +287,30 @@
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}
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function handleSwipeEnd() {
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if (!swiping) return
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showParticle(data.currentParticleIndex)
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methods.showParticle(data.currentParticleIndex)
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}
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async function handleSwipeFailed() {
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if (!swiping) return
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await offsetPage({ animated: true })
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await methods.offsetPage({ animated: true })
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}
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function handleHovered(event) {
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focused = event.detail.value
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data.focused = event.detail.value
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}
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function handleTapped(event) {
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focused = !focused
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methods.toggleFocused()
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}
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</script>
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<div class="sc-carousel__carousel-container">
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<div class="sc-carousel__content-container">
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{#if arrows}
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<slot name="prev" {showPrevPage}>
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<slot name="prev" showPrevPage={methods.showPrevPage}>
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<div class="sc-carousel__arrow-container">
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<Arrow
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direction="prev"
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disabled={!data.infinite && currentPageIndex === 0}
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on:click={showPrevPage}
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on:click={methods.showPrevPage}
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/>
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</div>
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</slot>
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@@ -434,12 +349,12 @@
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{/if}
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</div>
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{#if arrows}
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<slot name="next" {showNextPage}>
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<slot name="next" showNextPage={methods.showNextPage}>
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<div class="sc-carousel__arrow-container">
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<Arrow
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direction="next"
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disabled={!data.infinite && currentPageIndex === data.pagesCount - 1}
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on:click={showNextPage}
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on:click={methods.showNextPage}
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/>
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</div>
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</slot>
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@@ -41,10 +41,17 @@ export const carousel2 = (onChange) => {
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pagesCount: 1,
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pauseOnFocus: false,
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focused: false,
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autoplay: false,
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autoplayDirection: 'next',
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disabled: false, // Disable page change while animation is in progress
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duration: 1000,
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_duration: 1000,
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offset: 0,
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particleWidth: 0,
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},
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{
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setCurrentPageIndex: (data) => {
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const ind = getCurrentPageIndexByCurrentParticleIndex({
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data.currentPageIndex = getCurrentPageIndexByCurrentParticleIndex({
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currentParticleIndex: data.currentParticleIndex,
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particlesCount: data.particlesCount,
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clonesCountHead: data.clonesCountHead,
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@@ -52,8 +59,6 @@ export const carousel2 = (onChange) => {
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infinite: data.initialPageIndex,
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particlesToScroll: data.particlesToScroll,
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})
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data.currentPageIndex = ind
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console.log('===> data.currentPageIndex', ind)
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},
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setPartialPageSize: (data) => {
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data.partialPageSize = getPartialPageSize({
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@@ -81,21 +86,23 @@ export const carousel2 = (onChange) => {
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})
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},
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setProgressManagerAutoplayDuration: (data) => {
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// progressManager.setAutoplayDuration(data.autoplayDuration)
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// progressManager.restart()
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progressManager.setAutoplayDuration(data.autoplayDuration)
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},
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toggleProgressManager: (data) => {
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if (data.pauseOnFocus) {
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if (data.focused) {
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toggleProgressManager: ({ pauseOnFocus, focused }) => {
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if (pauseOnFocus) {
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if (focused) {
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progressManager.pause()
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} else {
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progressManager.resume()
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}
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}
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},
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initDuration: (data) => {
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data._duration = data.duration
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},
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},
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{
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prev: (data) => {
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_prev: (data) => {
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const newCurrentParticleIndex = getParticleIndexByPageIndex({
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infinite: data.infinite,
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pageIndex: data.currentPageIndex - 1,
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@@ -107,7 +114,7 @@ export const carousel2 = (onChange) => {
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})
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data.currentParticleIndex = newCurrentParticleIndex
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},
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next: (data) => {
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_next: (data) => {
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const newCurrentParticleIndex = getParticleIndexByPageIndex({
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infinite: data.infinite,
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pageIndex: data.currentPageIndex + 1,
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@@ -119,7 +126,7 @@ export const carousel2 = (onChange) => {
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})
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data.currentParticleIndex = newCurrentParticleIndex
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},
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moveToParticle: (data, particleIndex) => {
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_moveToParticle: (data, _, particleIndex) => {
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const newCurrentParticleIndex = getValueInRange(
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0,
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particleIndex,
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@@ -130,9 +137,116 @@ export const carousel2 = (onChange) => {
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toggleFocused: (data) => {
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data.focused = !data.focused
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},
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applyAutoplayIfNeeded: async (
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{
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infinite,
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autoplayDirection,
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currentParticleIndex,
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particlesCount,
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autoplay,
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},
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{ showNextPage, showPrevPage }
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) => {
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// prevent progress change if not infinite for first and last page
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if (
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!infinite &&
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((autoplayDirection === NEXT &&
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currentParticleIndex === particlesCount - 1) ||
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(autoplayDirection === PREV && currentParticleIndex === 0))
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) {
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progressManager.reset()
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return
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}
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if (autoplay) {
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const autoplayDirectionFnDescription = {
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[NEXT]: async () => await progressManager.start(showNextPage),
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[PREV]: async () => await progressManager.start(showPrevPage),
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}
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await autoplayDirectionFnDescription[autoplayDirection]()
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}
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},
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// makes delayed jump to 1st or last element
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_jumpIfNeeded: async (
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{
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infinite,
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currentParticleIndex,
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particlesCount,
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clonesCountTotal,
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clonesCountTail,
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clonesCountHead,
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},
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{ showParticle }
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) => {
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let jumped = false
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if (infinite) {
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if (currentParticleIndex === 0) {
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await showParticle(particlesCount - clonesCountTotal, {
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animated: false,
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})
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jumped = true
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} else if (
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currentParticleIndex ===
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particlesCount - clonesCountTail
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) {
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await showParticle(clonesCountHead, {
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animated: false,
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})
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jumped = true
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}
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}
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return jumped
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},
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changePage: async (
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data,
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{ offsetPage, applyAutoplayIfNeeded, _jumpIfNeeded },
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updateStoreFn,
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options
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) => {
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progressManager.reset()
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if (data.disabled) return
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data.disabled = true
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updateStoreFn()
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await offsetPage({ animated: get(options, 'animated', true) })
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data.disabled = false
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const jumped = await _jumpIfNeeded()
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!jumped && applyAutoplayIfNeeded() // no need to wait it finishes
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},
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showNextPage: async ({ disabled }, { changePage, _next }, options) => {
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if (disabled) return
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await changePage(_next, options)
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},
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showPrevPage: async ({ disabled }, { changePage, _prev }, options) => {
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if (disabled) return
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await changePage(_prev, options)
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},
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showParticle: async (
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_,
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{ changePage, _moveToParticle },
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particleIndex,
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options
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) => {
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await changePage(() => _moveToParticle(particleIndex), options)
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},
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offsetPage: (data, _, options) => {
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const animated = get(options, 'animated', true)
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return new Promise((resolve) => {
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// _duration is an offset animation time
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data._duration = animated ? data.duration : 0
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data.offset = -data.currentParticleIndex * data.particleWidth
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setTimeout(() => {
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resolve()
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}, data._duration)
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})
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},
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},
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onChange
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)
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return [{ ...data, progressManager }, methods]
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||||
return [{ data, progressManager }, methods]
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// return [{ ...data, progressManager }, methods]
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}
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@@ -104,7 +104,7 @@ export const reactive = (data, watchers, methods, onChange) => {
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||||
|
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const _methods = {}
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Object.entries(methods).forEach(([methodName, method]) => {
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_methods[methodName] = (args) => method(_data, args)
|
||||
_methods[methodName] = (...args) => method(_data, _methods, ...args)
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})
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|
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return [_data, _methods]
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||||
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||||
@@ -121,7 +121,7 @@
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{/each}
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||||
</Carousel>
|
||||
|
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<Carousel
|
||||
<!-- <Carousel
|
||||
{timingFunction}
|
||||
{arrows}
|
||||
{infinite}
|
||||
@@ -145,7 +145,7 @@
|
||||
<p>{text}</p>
|
||||
</div>
|
||||
{/each}
|
||||
</Carousel>
|
||||
</Carousel> -->
|
||||
</div>
|
||||
|
||||
<style>
|
||||
|
||||
@@ -10,14 +10,14 @@ export class ProgressManager {
|
||||
#interval
|
||||
#paused = false
|
||||
|
||||
constructor({
|
||||
autoplayDuration,
|
||||
onProgressValueChange,
|
||||
}) {
|
||||
this.#autoplayDuration = autoplayDuration
|
||||
constructor({ onProgressValueChange }) {
|
||||
this.#onProgressValueChange = onProgressValueChange
|
||||
}
|
||||
|
||||
setAutoplayDuration(autoplayDuration) {
|
||||
this.#autoplayDuration = autoplayDuration
|
||||
}
|
||||
|
||||
start(onFinish) {
|
||||
return new Promise((resolve) => {
|
||||
this.reset()
|
||||
|
||||
Reference in New Issue
Block a user